Watching movies on the is among the few use-cases early adopters have discovered for the VR headset, however Apple’s produced solely a handful of immersive movies to look at on it. Blackmagic’s new digicam might change that. The is the primary digicam that may shoot in Apple’s Immersive Video format, and it’s accessible to pre-order now for $29,995 and delivery in “late Q1 2025.”
Blackmagic it was engaged on {hardware} and software program for producing content material for the Imaginative and prescient Professional at . As promised then, the digicam is able to capturing 3D footage at 90 fps, with a decision of 8160 x 7200 per eye. Blackmagic says the URSA Cine Immersive makes use of customized lenses which are “designed for URSA Cine’s massive format picture sensor with extraordinarily correct positional knowledge.” It additionally has 8TB of community storage built-in, which the corporate says “data on to the included Blackmagic Media Module” and could be synced reside to a DaVinci Resolve media bin for editors to entry footage remotely.
Together with the URSA Cine Immersive, Blackmagic can also be updating DaVinci Resolve Studio to work with Apple’s Immersive Video format, and together with new instruments so editors can pan, tilt, and roll footage whereas they edit on a 2D monitor or in a Imaginative and prescient Professional.
The entire bundle sounds costly at almost $30,000, however you’re getting much more out of the field than you usually would with one in all Blackmagic’s cameras. A traditional 12K URSA Cine digicam prices round $15,000, however doesn’t embody lenses or built-in storage. These come customary on the URSA Cine Immersive.
Apple filmed a number of brief documentaries, sports activities clips, and in its Immersive Video format, however hasn’t launched a digicam of its personal for third-party manufacturing corporations to supply content material. And whereas any or can seize 3D spatial movies, they will’t produce Immersive Video, which has a 180-degree area of view. Blackmagic’s digicam ought to make it doable for lots extra immersive content material to be created for the Imaginative and prescient Professional and different VR headsets. Now Apple simply must make a Imaginative and prescient product extra persons are prepared to pay for.
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